True Draco Heritage
Spell Continuous

True Draco Heritage

  • Archetype:
  • True Draco

  • View:
  • 4713




During your Main Phase: You can draw cards equal to the number of "True Draco" and "True King" card types (Monster, Spell, and Trap) sent from the field to the GY this turn. During your Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 "True Draco" or "True King" monster face-up. If this card is sent from the Spell & Trap Zone to the GY: You can target 1 Spell/Trap on the field; destroy it. You can only use each effect of "True Draco Heritage" once per turn.




 
 
AI Power Analysis
Starter / Combo enablerConfidence: Medium
62± 6/ 100
Power Score
Intrinsic 58
Deck 64

True Draco Heritage — Power Evaluation

Final Score: 62 ± 6 · Confidence: Medium

  • Intrinsic: 58 · Deck: 64 · Meta: provisional
  • Primary role: Starter / Combo enabler · Secondary: Removal / Negation, Recovery / Recursion

Why it scores here

True Draco Heritage converts its archetype's resource loop into value: it turns True Draco/True King cards sent from the field to the GY into draws, permits an immediate Tribute Summon of a True Draco/True King monster, and destroys a Spell/Trap when it leaves the field. Its role is confirmed by the attached sample where 400/400 decks run it at an average of 2.87 copies, not by any stat line — it is a Spell with 0 ATK/DEF, so no statistic earned it points. The score is capped by its archetype-locked text and by the complete absence of combo evidence, so it only earns its place inside True Draco-style builds.

Axis scores

Axis Score Evidence
Accessibility 75 Run in 400/400 attached decks (avg 2.87 copies, 349 at 3) and searchable through Dragonic Diagram's 'True Draco'/'True King' add, so it is consistently live (observed).
Combo & Conversion 57 Text grants an immediate Tribute Summon of a True Draco/True King monster plus a scaling draw, but zero combos were supplied so the ceiling is text-only inference (inferred).
Resource Economy 60 Draws cards equal to the number of True Draco/True King card types (Monster, Spell, Trap) sent from the field to the GY this turn, a real if setup-dependent source of card advantage (verified).
Effect & Interaction 48 When sent from the Spell & Trap Zone to the GY it destroys 1 Spell/Trap on the field, a soft but relevant removal clause (verified).
Material Utility 35 As a Continuous Spell it is not a monster body, though it can be sent to the GY as fodder to feed the archetype's Tribute Summon engine (inferred).
Resilience & Flexibility 62 Three once-per-turn effects split across the Spell & Trap Zone and the GY keep it useful both while established and after removal (verified).
Deck-Building Efficiency 58 Runs at 3 copies in nearly every list with no garnet or lock clauses, but its 'True Draco'/'True King' text confines it to those builds (observed).

Calculation

Weight profile: 0.7 Starter / Combo enabler + 0.3 Removal/Negation. Intrinsic ≈ 58, Deck ≈ 64, Meta = provisional. Modifiers: Archetype-locked text (-2). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Core engine piece of True Draco run in 3 copies in almost every list
  • Turns True Draco/True King cards sent from the field to the GY into scaling draws
  • Provides an immediate Tribute Summon of a True Draco/True King monster
  • Destroys a Spell/Trap on the field when it is sent from the Spell & Trap Zone to the GY
  • Three once-per-turn effects keep it relevant in multiple zones

Weaknesses

  • Archetype-locked: no value outside True Draco/True King lists
  • Draw effect needs setup (card types already sent from field to GY this turn)
  • No inherent self-protection; each effect is once per turn
  • No combo evidence supplied, so its practical ceiling is unconfirmed

Counters / choke points

  • Hand traps on the draw effect (e.g. Ash Blossom & Joyous Spring)
  • Spell/Trap removal before the Tribute Summon is made
  • Anti-Spell Fragrance-style floodgates that slow the Spell & Trap engine
  • Negating the GY-triggered destruction removes its only interaction

Best use

Engine starter / Tribute Summon enabler with draw and removal. Decks: True Draco, Monarch (True Draco engine), Morganite. Suggested copies: 3.

Evidence & gaps

  • Verified: Card text: draw cards equal to the number of 'True Draco'/'True King' card types (Monster, Spell, Trap) sent from the field to the GY this turn.; Card text: during your Main Phase you can immediately Tribute Summon 1 'True Draco' or 'True King' monster face-up.; Card text: if this card is sent from the Spell & Trap Zone to the GY, you can target and destroy 1 Spell/Trap on the field.; Card text: each effect can only be used once per turn.; 400/400 attached decks run it in the main deck (0 in side).
  • Observed: Average 2.87 copies per deck; 349 of 400 decks run 3 copies.; Played in True Draco (48% + 6.8%), Monarch (23%), and Morganite (14.8%) lists.; Top partners include Disciples of the True Dracophoenix (99.5%), True Draco Apocalypse (99.5%), True King's Return (99.2%).; Usage statistics show 62.5-77.8% inclusion at 3 copies across three archetypes.; combos_evidence records 0 appearances for this card.
  • Inferred: Accessibility in practice comes from Dragonic Diagram's 'True Draco'/'True King' search plus archetype draw spells, not from a dedicated Heritage searcher.; The draw effect realistically yields value only after cards have been sent from the field to the GY this turn, tying it to the archetype's tribute/self-destruction loop.
  • Data gaps: no combos supplied — combo conversion is text-only inference no banlist token — assumed 3 copies (unlimited) no dated metagame sample, so meta_power is null/provisional











https://metaduelist.com/
Top